Water Strider

Members:



3e

         
   TN   
         

Pathfinder facts

  • CR: 1
  • XP: 400
  • Size: Large
  • Type: Vermin
  • Initiative: +1
  • Senses: darkvision 60 ft., tremorsense 60 ft.
  • AC: 12, touch 10, flat-footed 11 (+1 Dex, +2 natural, –1 size)
  • HP: 19 (3d8+6)
  • Saves: Fort +5, Ref +2, Will +1
  • Speed: 30 ft., fly 20 ft. (poor)
  • Melee: 2 claws +2 (1d4+1), bite +2 (1d2+1)
  • Space: 10 ft.
  • Reach: 5 ft.
  • Abilities: Str 13, Dex 13, Con 14, Int —, Wis 10, Cha 2
  • Attacks: Base Atk +2; CMB +4; CMD 16 (24 vs. trip)
  • Skills: Fly –5, Perception +4, Swim +5; Racial Modifiers +4 Perception, +4 Swim
  • Organization: solitary or colony (2–9)
  • Treasure: incidental
 

Pathfinder sources